Support Magic

Located here are the upgradable Support Abilities/Spells that can be purchased between levels at the shop as the game progresses.

XP and Upgrades System
Each enemy type has an XP value attatched to it, and when killed, the player gains the XP.



Here are some examples of values that are assigned to the enemy types (values are arbitrary at this point).

 
 * Beetle - 2 XP
 * Poe - 10 XP
 * Golem - 30 XP

Multiplier

- Enemies hit = alloted time

Awards bonus score (XP)



Score is also XP and as such, increases the XP bar so the player can level up. When players level up they are awarded a skill point of which can be spent on upgrading or purchasing a new spell ability. When a skill point has been awarded, the XP bar 'cap' is increased, making it that little bit more difficult to gain the next skill point.



'Blink' Ability
A short teleport spell for the player to get out of hairy situations. The upgrade increases the distance you can teleport to ever so slightly and also decreases the spells mana cost slightly.

'Ice' Ability
Freezes enemies in their tracks so that they cannot move for a short period of time. The upgraded version of the spell slightly increases the amount of time enemies are immobolized for and adds a DoT (damage over time) trait to the ability. The damage dealt is only small as this is a support ability.